Back from the dead…
It’s been awhile since I’ve updated my blog, but it’s been a pretty busy year for me in both my work and personal life. Since my last posting, my professional life has been in overdrive…I went back to CafeFX forĀ a year to work on Night at the Museum 2 and G-Force. It was a [...]
Using nCloth to deform more complex objects
This was something I built for Digital Domain recently. The challenge was to create dynamic palm trees for a shot where the trees would extend out of a platform and move realistically. The idea was, that at the push of a button, a canyon would open up to reveal a golf course. The trees were [...]